Active Learning

Giving Educators a Contemporary, Calming Space to Decompress
30 Apr

Giving Educators a Contemporary, Calming Space to Decompress

Giving Educators a Contemporary, Calming Space to Decompress When Voorhees Township Public Schools approached MiEN to help design six teacher lounges, the district’s primary goal was to create contemporary lounge spaces where teachers could have lunch, socialize and decompress. In addition, some of the spaces were intended to support teacher collaboration, common planning, and professional...
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3 Key Factors in Designing Sustainable Buildings
27 Apr

3 Key Factors in Designing Sustainable Buildings

3 Key Factors in Designing Sustainable Buildings When creating new schools and workplaces of the future, designing sustainable buildings should be a top consideration for architects, designers, and building planners. Sustainable design emphasizes the needs of infrastructure, efficient energy consumption, durability, and air quality to ensure environmental sustainability and the health of those who use...
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Creating Collaborative Spaces for Students Post-Remote Learning
11 Apr

Creating Collaborative Spaces for Students Post-Remote Learning

Creating Collaborative Spaces for Students Post-Remote Learning When Lamphere High School welcomed its 730 students back on campus for the 2021-22 school year, it wanted every student to have a Chromebook. This would not only eliminate the need for computer labs, but it would also free up physical space in the school’s media center (which...
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How to Build and Fund Gaming and eSports Facilities at K-12 Schools, Community Colleges and Universities
11 Apr

How to Build and Fund Gaming and eSports Facilities at K-12 Schools, Community Colleges and Universities

How to Build and Fund Gaming and eSports Facilities at K-12 Schools, Community Colleges and Universities Author: Martin Fritzen The idea to build gaming and esports programs and facilities at educational institutions can come from different sources. Any stakeholder can ask for it: students, school leaders, local community, or influencers. The research phase No matter...
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4 Reasons to Create an Esports Space in the Media Center
31 Mar

4 Reasons to Create an Esports Space in the Media Center

4 Reasons to Create an Esports Space in the Media Center Academic esports continues to grow in K-12 schools as an extracurricular activity that attracts students of all backgrounds. The benefits of esports in schools are clear: evidence shows that academic esports benefits students’ overall academic performance and social emotional learning––plus, students who are successful...
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4 Benefits of Flexible Seating: From Floor Learning to Standing Desks
22 Feb

4 Benefits of Flexible Seating: From Floor Learning to Standing Desks

4 Benefits of Flexible Seating: From Floor Learning to Standing Desks Author: Dr. Christina Counts Traditional classroom seating was created with traditional learning in mind, but with many schools transitioning to modern, flexible, and active learning practices, classroom design must also transition to support new ways of learning. And while traditional seating approaches still have...
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